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Depravity Bites Reviews
Author: Sam Jones
Date: 2002
TADS
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What does AIF stand for? Adult Interactive Fiction. If you likely to be offended by games with sexual content, you are advised not to open these files.
REviewed by Stas Starkov (SPAG
#28 --March 20, 2002)
My poor knowledge of English has played an evil joke on me. While searching the
IF-archive TADS games directory, I found a file, which was quite large (so, I
expected that it wasn't one of those tiny two-room games), and released very
recently. Thus, I had the bad luck to download "Depravity Bites". Later, I
checked what the word "depravity" meant. Ahem... I wish I hadn't seen the game.
In short: this game is about perversity. One of the most decent paragraphs in
the game reads:
Reaching up gingerly you rub circles around both your nipples, tweaking them
slightly to prepare them for the pegs. Then you take a finger full of flesh just
over the left nipple and apply the strong peg. At first you don't feel anything
but then the sting kicks in. A sudden flash of discomfort strikes and your first
reaction is to remove the clip, but that would defeat the object. As the second
peg snaps its teeth into the plumped flesh of your right nipple you feel the
full sting of both pegs take effect. Not a dull pain, but a constant,
high-pitched tingle, making you think to yourself again and again, that you
should take these off because they hurt. But you don't.
The game explores the darkest corners of homosexuality, sadism, and masochism.
If you think that such a mix is just for you, you can try it. *Shudder*
Technically, the game is also less than impressive: "guess the verb" problems,
bugs, juvenile and very stupid humor, dull room descriptions. And did I mention
tons of dirt pouring from the game's lines?
How did I find out so much about the game, though I hadn't the nerve to finish
it? Well, I had a look at the source file, which was enclosed with the game
package. It's amazing how low human beings can demean themselves. I fear that
tonight I'll experience horrible sexual nightmares. Damn you, "samjones".
I don't want to spend any more of your and my time on this crashing deviancy.
Thus, my final word is: if you're not a sadomasochist, don't even try to
download the game. "Depravity Bites" shows very clearly why such games like "Stiffy
Makane: The Undiscovered Country" -- an evil parody on AIF (Adult IF) games --
are still being written. Compared to "Depravity Bites", "SM: TUC" is a Christmas
story.
Now I'm going to take a shower, and hope that my review won't be taken as an
advertisement for pornography.
Reviewed by Jim Cooper (SPAG #29 -- June 20, 2002)
I read Stas Starkov's review of this game in SPAG 28 and wondered how much of
his obvious dislike for it stemmed from the game's subject matter. Being quite
broad-minded myself, I thought I'd download the game and see what it was all
about. I really shouldn't have bothered.
The game starts off with you waking up a prisoner in a cellar. Your naked
girlfriend is chained up, and your first task is to try to free her. The game
then proceeds through a series of tasks masterminded by the owner of the house
you're in before culminating in a sex scene in the back of a van.
Unfortunately, the game falls down not only on the content, which goes out of
its way to be offensive rather than erotic, but is filled with numerous
technical flaws, some of which make the some of the puzzles unnecessarily
difficult -- you play "guess the verb" a few times, for example. Certain other
flaws also make the big sex scene at the end laughable rather than arousing. To
give a more specific example, at one point you are given an object to perform a
task with. Later on, the game assumes you still have the object, whether you
have dropped it since or
not. These obvious flaws disrupt the flow of the game, destroying any sense of
atmosphere that might otherwise build up.
The puzzles themselves aren't actually too bad, although they were fairly easy
-- I managed to complete it in about 4 hours without reference to the provided
hint sheet. The game also comes with the source code, if the hint sheet isn't
enough for you. One or two puzzles are quite difficult, the initial one for
instance, which the game itself gives you hints about.
All in all, this game isn't worth playing even if you are into this kind of
thing. It deliberately sets out to shock rather than excite or interest and, for
me, it failed to even do that. Sorry, samjones, but you can see far worse than
this with just ten minutes on a decent internet search engine. If you are easily
shocked, avoid this game. If you're not, this game will bore you. Even a
dedicated sado-masochist will find nothing of interest here, unless putting up
with all the errors counts as masochism.
ATMOSPHERE: Technical errors interfere too much (0.3)
GAMEPLAY: Bad parser, plagued by errors (0.5)
WRITING: Tries quite hard but, well, fails (0.6)
PLOT: Well, there is one, and it's reasonable (1.2)
WILDCARD: This really isn't a good game, so I'm
not going to give it any Wildcard points. (0.0)
TOTAL: Just don't bother. (2.6
Reviews should be considered copyrighted by their respective authors.
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