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Conversation with a Hitchhiker Reviews
Author: James Webb (as revgiblet)
Date: 2008
ADRIFT 4.0
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Reviewed by Duncan Bowsman
SCORE: 3
Comments: Confusing... seems to lack details that inform player what needs to be
done. Feels aimless.
Reviewed by David Welbourn
SCORE: 4
Comments: I got to two of the three endings, but I'm not sure why. I feel very
fumbly-stumbly in conversation-only games, groping for topics, and I usually
miss some vital
topic and get stuck. I didn't get stuck here, but it wasn't clear if I was
making any progress either. It's all question-response, with little to indicate
if the game world status has changed in any way. I suppose if I played this over
and over again I might figure it out, but I'm not really motivated to.
Mel S
SCORE: 5
Comments: I don't think this is as successful as James' other game but it's an
interesting experiment. Trying to talk to someone clearly unstable and dangerous
is a fascinating idea but I never really felt like I was learning about the
hitchhiker or having any impact on him, eventually I just had to open up the
generator so I could find the topics I had to trigger to survive the ride. This
is a great blueprint for a game and with more time I think it could become
something amazing but I don't think it lives up to it's full potential right
now.
Reviewed by Alvin Echeverria
SCORE: 7
Comments: A high score only because it was the ONLY game that actually gave me a
chill...had to use the debugger to find it though.
Reviewed by Lumin
SCORE: 8
Comments: I did enjoy the author's other entry more, but this is still an
excellent game that more than any other in the comp begs for an expanded version
- it's such an interesting premise, and while James (impressively enough, given
the time restrictions) managed to fit in three distinct endings, I desperately
want to see Ethan given the full Galatea treatment.
The only criticism I can come up with is that the pacing seemed a little off, at
times I ran out of conversation topics and could only hit 'z' over and over
until the plot progressed a little and I could ask Ethan about something else.
(I was also unable to tell exactly what triggered one ending over another, but
that in itself isn't necessarily a bad thing.)
Reviewed by Nick Rogers
SCORE: 5/10
Comments: Not as straightforward as the author's other work in this comp,
Drinks. This one is essentially just a conversation with the eponymous
hitchhiker. The hitchhiker appears to be hiding something. The conversation is
stilted, partly I think because that is the character of the hitchhiker, not
willing to engage in real conversation. But it makes the gameplay a bit
frustrating. There are three endings to reach, one ending you can get to in one
move. Ending two is actually the easiest to reach, which is also the "good"
ending. Ending three is hard to reach, because you have to go outside the
conversation concept to reach it.
Not as engaging at Drinks.
Reviews should be considered copyrighted by their respective authors.
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